Gallery

Wind you can point at. All captures are the PlunderPixels Shader with WindLink installed, on Minecraft 26.1.2.

Looking straight down on a house in a forest, with the visualizer's streamlines parting around the building and closing again behind it
flow around a building
Streamlines bending around a cliff face and spilling down the slope beyond it
wind wrapping a cliff
valley funnelling
Streamlines pouring down a slope and stretching along a river valley
wind down a river valley
Streamlines converging over a rise, seen from the grass below
wind over a rise
Standing on a path through a field with the grass laid over hard by the wind
a path in high wind
A field and a single tree under a blue sky, with no visualizer running
a field, no visualizer

The visualizer is off by default. It ships in WindLink because watching the flow bend around a hill is how the terrain solver got tuned.

Clips

Wind, moving.

Stills only get you so far with something whose whole point is that it travels. Nothing is requested from YouTube until you press play.

Birch trees in deep grass, the strand carpet moving as individual blades
strands: on
A green mountainside under broken cloud
calm mountain
Two low stone walls crossing in a grass field, used as a shelter test
wind sheltering
A village path between houses with grass moving on either side
breezy village

Clips open on the PlunderPixels channel.